STREET LEAGUE
FOOTBALL

Street League Football guide

Start with the five tutorial chapters, then practice, then Route Battle. There is no official advanced playbook to copy.

Key facts
FactDetailStatusChecked
TutorialFive chapters: moving, catching, carrying, defense, throwingOfficial page · 1 source2026-11-04
PracticeKickoff returns, quarterback drills, route work, friend room codeOfficial publisher · 1 source2026-11-04
Teaching modeRoute Battle, eight reps, receiver versus cornerOfficial publisher · 1 source2026-11-04
ReplaySlow motion, camera angles, exportOfficial publisher · 1 source2026-11-04

This hub is the map, not a second copy of the controls page. The only child right now is how to play. Modes live on their own page because they are a list, not a lesson.

A learning order I would actually use

The order below is my synthesis, not a developer curriculum. Tutorial first, because the five chapters are skippable and any single drill can be replayed. Then Practice, which is where kickoff returns, quarterback throws and route work sit, and where “With a Friend” prints a room code. Then Route Battle against Rookie or Street, which is free on Play. Then Tackle Alley, then Endless if your store build includes it, then 3v3 when that mode is actually finished. The 24 Oct 2026 devlog said 3v3 was still being built and that a huddle board had just been added.

Route Battle one-on-one catch on a street court
Route Battle from the Play gallery, the 1v1 the free tier lets you play against easier CPU. © Hues House LLC.
Replay editor with slow motion, camera angles and a save control
The replay editor is the closest thing to a coaching tool the stores describe. © Hues House LLC.

What I will not invent

There is no official tips page, no best-play list, and no published keyboard diagram. PC players get “controller recommended, keyboard and mouse work.” Phone players get a landscape layout editor. If a guide elsewhere prints a numbered playbook, it did not come from the itch page or the Play listing I read on 4 Nov 2026.

Sources

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