STREET LEAGUE
FOOTBALL

Street League Football on PC

The Windows build is an itch zip. Unzip it and run the exe. Hues House has not published minimum specs.

Key facts
FactDetailStatusChecked
FileStreetLeagueFootball-0.1.0-Windows.zipOfficial page · 1 source2026-11-04
Size197 MB release zip. A 24 Oct test build was listed at 239 MB.Official publisher · 1 source2026-11-04
Build tag0.1.1-2026101713 inside a 0.1.0 file nameOfficial page · 1 source2026-11-04
InputController recommended. Keyboard and mouse also work.Official page · 1 source2026-11-04
SpecsNot published by the developerOfficial page · 1 source2026-11-04
Mac / LinuxNot listed. itch platforms are Windows and Android.Official page · 1 source2026-11-04

Install the zip

Open the itch page, choose the Windows file, unzip it anywhere, and start StreetLeagueFootball.exe. If you already use the itch app, install from there so later builds replace this one. I am not pasting a direct file URL: itch rotates that link.

The 197 MB zip and the 239 MB “PC FinalTest” from the 24 Oct 2026 devlog are different artifacts. The release zip is the one on the game page now. The larger number belongs to that test post, not to a second current download.

A collision between two players on the street court
Play screenshot labeled around real physics. The PC build is the same game, not an emulator. © Hues House LLC.

Keyboard, mouse, controller

The itch page says the game is built for a controller, that keyboard and mouse work, and that controls are still getting a full pass. There is no published key table, so I am not drawing one. On-screen labels from the Android screenshots (jump, dive, truck, spin, arm, switch hands) describe touch buttons, not PC keys.

If the frame rate falls over

Settings, then Graphics, then Performance — or the Potato option on older hardware. F8 sends an in-game report on PC. That is the whole performance note the developer has printed. I will not fill the blank with a generic engine spec sheet.

Replay editor with slow motion, camera angles and a save control
Replay editor from the Play gallery: slow motion, angles, save. © Hues House LLC.

Online and Steam

Room codes for practice need the same build on both PCs or phones. Epic Online Services does the matchmaking. A Steam page is announced in the devlog and the gameplay trailer. A Steam store search on 4 Nov 2026 returned no result, so PC today means the itch zip, not a Steam install.

Sources

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